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	<title>Comments on: Third Hand Plays: “Scrape Scraperteeth” by Jason Nelson</title>
	<atom:link href="http://blog.sfmoma.org/2011/07/third-hand-plays-scrape-scraperteeth-by-jason-nelson/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.sfmoma.org/2011/07/third-hand-plays-scrape-scraperteeth-by-jason-nelson/</link>
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		<title>By: M R</title>
		<link>http://blog.sfmoma.org/2011/07/third-hand-plays-scrape-scraperteeth-by-jason-nelson/comment-page-1/#comment-108986</link>
		<dc:creator>M R</dc:creator>
		<pubDate>Tue, 19 Jul 2011 21:46:32 +0000</pubDate>
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		<description><![CDATA[Sorry about the broken link above.  I wasn&#039;t aware that the site would automatically format any address I typed in.  Here&#039;s a fixed link:

http://hcsoftware.sourceforge.net/passage/]]></description>
		<content:encoded><![CDATA[<p>Sorry about the broken link above.  I wasn&#8217;t aware that the site would automatically format any address I typed in.  Here&#8217;s a fixed link:</p>
<p><a href="http://hcsoftware.sourceforge.net/passage/" rel="nofollow">http://hcsoftware.sourceforge.net/passage/</a></p>
]]></content:encoded>
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		<title>By: M R</title>
		<link>http://blog.sfmoma.org/2011/07/third-hand-plays-scrape-scraperteeth-by-jason-nelson/comment-page-1/#comment-108985</link>
		<dc:creator>M R</dc:creator>
		<pubDate>Tue, 19 Jul 2011 21:43:08 +0000</pubDate>
		<guid isPermaLink="false">http://blog.sfmoma.org/?p=30179#comment-108985</guid>
		<description><![CDATA[While I like Nelson&#039;s other interactive works, his &quot;games&quot; didn&#039;t really grab me.  Those who are intrigued by his use of game structure might also want to check out &quot;Passage&quot; by Jason Rohrer (free to play at http://hcsoftware.sourceforge.net/passage/), &quot;The Path&quot; by Tale of Tales, or &quot;Braid&quot; by Jonathan Blow.  These titles go a little further than Nelson in exploring the possibilities of meaningful game mechanics.]]></description>
		<content:encoded><![CDATA[<p>While I like Nelson&#8217;s other interactive works, his &#8220;games&#8221; didn&#8217;t really grab me.  Those who are intrigued by his use of game structure might also want to check out &#8220;Passage&#8221; by Jason Rohrer (free to play at <a href="http://hcsoftware.sourceforge.net/passage/" rel="nofollow">http://hcsoftware.sourceforge.net/passage/</a>), &#8220;The Path&#8221; by Tale of Tales, or &#8220;Braid&#8221; by Jonathan Blow.  These titles go a little further than Nelson in exploring the possibilities of meaningful game mechanics.</p>
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